bossanovabyss:

Except … it … wasn’t? The only thing Xillia and Symphonia really have in common is the “two ‘worlds’ that were separated” element, and even that isn’t the same given that while Sylvarant and Tethe’alla were separated to different planes of existence to stop a war, Rieze Maxia was just cut off from Elympios by the schism/shell to prevent the further loss of spirit life. They were still on the same plane of existence, RM just had a bubble around it to keep it safe. But the characters aren’t similar, the overall plot/story arc is incredibly different, and the final antagonists aren’t comparable at all. Even if you wanted to argue that dismantling the schism to supply the world with a burst of mana until Jude could figure out a solution to the spyrix/spyrite problem in Elympios to Lloyd and company sprouting the World Tree, even that in itself is different because dismantling the schism was only a temporary solution, a band-aid on a larger problem, whereas Symphonia’s world tree is a more permanent solution provided humanity doesn’t fuck it up and kill the tree again.
Really, although Xillia borrowed elements from past Tales Series games due to being a fifteenth anniversary title, I rather thought it put an original spin on them, and it certainly didn’t plagiarize Symphonia in any way.

bossanovabyss:

Except … it … wasn’t? The only thing Xillia and Symphonia really have in common is the “two ‘worlds’ that were separated” element, and even that isn’t the same given that while Sylvarant and Tethe’alla were separated to different planes of existence to stop a war, Rieze Maxia was just cut off from Elympios by the schism/shell to prevent the further loss of spirit life. They were still on the same plane of existence, RM just had a bubble around it to keep it safe. But the characters aren’t similar, the overall plot/story arc is incredibly different, and the final antagonists aren’t comparable at all. Even if you wanted to argue that dismantling the schism to supply the world with a burst of mana until Jude could figure out a solution to the spyrix/spyrite problem in Elympios to Lloyd and company sprouting the World Tree, even that in itself is different because dismantling the schism was only a temporary solution, a band-aid on a larger problem, whereas Symphonia’s world tree is a more permanent solution provided humanity doesn’t fuck it up and kill the tree again.

Really, although Xillia borrowed elements from past Tales Series games due to being a fifteenth anniversary title, I rather thought it put an original spin on them, and it certainly didn’t plagiarize Symphonia in any way.

blunoriispoop:

I dont even know why they’re lying on the floor INDOORS
and hOLDING HANDS SUCH NAUGHTIES

blunoriispoop:

I dont even know why they’re lying on the floor INDOORS

and hOLDING HANDS SUCH NAUGHTIES

leoxy:

レアバードはしいなの契約経由で燃料調達しているけれどそれがなくなったら、ハイマでしたように飛竜とかに乗るのですかね
2人の顔を知るひとが居なくなるくらい生きたら、今まで顔パスしてたテセアラの諸機関が出入り出来なくなって不便に思いそうだな…
ゼロスはずっと立場から自由になりたかったんだろうけど、自由になって不自由も楽しめるんだろうな

leoxy:

レアバードはしいなの契約経由で燃料調達しているけれどそれがなくなったら、ハイマでしたように飛竜とかに乗るのですかね

2人の顔を知るひとが居なくなるくらい生きたら、今まで顔パスしてたテセアラの諸機関が出入り出来なくなって不便に思いそうだな…

ゼロスはずっと立場から自由になりたかったんだろうけど、自由になって不自由も楽しめるんだろうな

applepai:

Rememberin’ the Z-man on Fridey night.

applepai:

Rememberin’ the Z-man on Fridey night.

Been seriously thinking about making a Tales of month to promote new art/fic/media about our fave video game series.

With both Xillia 2 and Hearts coming out in the same year, I thought the fandom would be especially hyped about this.

What do you guys say?

thesagemaster:

30 Day Tales of Symphonia Challenge
Day Two: Favorite Cutscene:
The Reuniting of the Party
neskybo:

It’s Garbage day with Saucy King and Baristas

neskybo:

It’s Garbage day with Saucy King and Baristas